Tag: Video Games
Doesn’t matter if it’s console games or smart-phone time-wasters, I love to engage in electronic systems. I grew up with an NES, Sega Genesis, Super Nintendo, and N64 before becoming a PC gamer in the late 90s, early 2000s.
After that, I dabbled in everything from the Nintendo DSi to Bleem!
My old blog was named “Maze Rats” because I always viewed games as a form a self-contained, consensual experiment. You can test your emotional limits while also engage with psychological and tactile manipulation.
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Under the Influence: How Indie Games Influence Big Developers
The Hidden Half-Life mod demonstrates how seemingly small games can slowly lead to developers that borrow ideas for bigger, AAA video games.
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In Review: Why Score Ratings Are Ultimately Meaningless
Why was A Boy & His Blob on the NES, with its deep, innovative systems fondly remembered despite horrible reviews upon release?
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Not Just Hell: How Stressful Games Can Be Enjoyable
Papers, Please demonstrates how video games can be stressful, upsetting, and even traumatic, yet still be desirable experiences.
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Rogue Agents: How The Sega Genesis Created the Rogue-Lite
ToeJam & Earl introduced players to the “Rogue-Like” genre years before the term existed with a strange, absurd, and fun world to explore.
