Author: Bronson O’Quinn

  • Hello world!

    Hello world!

    Lorem epsom salt and vinegar potato steaks.

  • Video Game Haiku #18: Picross

    Video Game Haiku #18: Picross

    Boxes make pictures arranged by calloused fingers attached to no one. Originally published during Lexington Poetry Month 2023

  • Video Game Haiku #8: The Last of Us

    Video Game Haiku #8: The Last of Us

    Stray too much off-path, game over. The makers want their story, not yours. Originally published during Lexington Poetry Month 2023

  • Video Game Haiku #6: Pac-Man

    Video Game Haiku #6: Pac-Man

    To chase and be chased. Even if you catch your ghosts, they always come back. Originally published during Lexington Poetry Month 2020.

  • The Mausoleum of Gratuitous Fear

    The Mausoleum of Gratuitous Fear

    What is this? The Mausoleum of Gratuitous Fear is an homage to EC Comics, like Vault of Horror or Tales from the Crypt. A story is told through three different perspectives, much like how those books would have a “Crypt Keeper” or a “Vault Dweller.” The main difference is that my story is extremely mundane, taking place on a…

  • How to Tell a Story: Don’t Look Back & Narrative Gameplay

    How to Tell a Story: Don’t Look Back & Narrative Gameplay

    Terry Cavanagh’s Don’t Look Back is a masterpiece by telling an emotionally resonate story without text, voiceovers, or cinematics.

  • What’s Your Favorite Video Game?

    What’s Your Favorite Video Game?

    I conducted an informal survey among attendees at the Kentucky Fried Zine Fest and among my Facebook friends. The question I asked was simple: what’s your favorite video game? The responses were varied and insightful. Some people left one-word answers while others gave elaborate responses. I have compiled this into a printable zine that you can download…

  • Breitbart Leaks & the Terrorism of GamerGate

    Breitbart Leaks & the Terrorism of GamerGate

    Joseph Bernstein’s article at Buzzfeed News — “Here’s How Breitbart And Milo Smuggled Nazi and White Nationalist Ideas Into The Mainstream” — includes larger implications for the video game community. Bernstein creates a narrative from a series of leaked emails from Breitbart which show Steve Bannon giving directions to Milo Yiannopoulis regarding their white nationalist agenda. They also “out”…

  • How Hate Speech & Video Games Created the Alt-Right

    How Hate Speech & Video Games Created the Alt-Right

    In 2005, Steve Bannon got Goldman Sachs to invest $60 million in a World of Warcraft Chinese gold farming company. 1 Bannon eventually took control of the gold farming company, Internet Gaming Entertainment. Even though IGE flopped, Bannon said that these gamers were the pre-cursor to the alt-right. “These guys, these rootless white males, had monster power… It was…

  • Hate Speech in Online Communities

    Hate Speech in Online Communities

    Last week, we examined how hate speech can be used as a way to intimidate and upset opponents. We looked at Felix “PewDiePie” Kjellberg’s use of the n-word as an example of how, even though he was playing a competitive video game, he wasn’t using it this way. It’s important to look at the reasons…

  • Hate Speech in Video Game Culture

    Hate Speech in Video Game Culture

    Felix “PewDiePie” Kjellberg recently said the “n-word” on a stream of the popular online shooter Playunknown’s Battlegrounds.1 For those who follow Kjellberg’s “antics”, this is no surprise; earlier this year, he paid two men in India to record themselves holding up a sign that said “DEATH TO ALL JEWS”. In a half-hearted apology, he placed a lot…

  • Spoiler Alert: A Story Summary & Analysis for Metal Gear & Metal Gear 2

    Spoiler Alert: A Story Summary & Analysis for Metal Gear & Metal Gear 2

    Hideo Kojima’s creative insanity began in the overlooked MSX Metal Gear games with themes expanded in the Metal Gear Solid extended universe.